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Kobolds Chaos, Chapter 3, Book I

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  Playing in the Pandemic! With some precautions we returned to playing once a month. This chapter comprised two play sessions. Keoland, Coldeven (March), 590 CY The Next Morning: The goblin caves convinced the band that they needed more power to be successful against the Caves of Chaos. The feline druid Ambiguity disappeared into the mountainous woods on a mysterious errand while the rest of the band chose to hire some mercenaries and attempt to kobold's caverns. The taciturn ranger Gyr left as well, explaining he had to scout elsewhere in the area, but told the band that his hawk might bring them word, or an ally called "Jack-be-Nimble." Corvus (priest of Pholtus),  Zask (mysterious spellcaster) , Blacktoof (half-orc barbarian), and Evryhss (elvish adventurer) took on a new partner, Redd, a dwarven paladin. Then they hired four mercenary men-at-arms - Skargard, Jimbo, Maliin, and Kako.  They journeyed to the kobold caverns, hidden amongst thickets on a hillside. Almost

First Foray against the Caves, Chapter 2, Book I

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DnD in the park! Our game sessions were interrupted by Covid, we tried some online play via Facebook, which got the group through the introduction to each other (see Chapter 1 ) but we were anxious to return to tabletop play, In April 2021 we decided it was safe enough to play at a local park - it turned out to be a very nice experience. This chapter covers our first two table top sessions. Corvus of Pholtus Keoland, Coldeven (March), 590 CY The Next Morning: A small band began this quest to discover word of the Giants and their allies. The initial band included Corvus, a priest of Pholtus, the mysterious Zask, Blacktoof, a half-orc barbarian, the adventurer Evryhss, and the Rakastan druid Ambiguity. The group was joined as well by a warrior who named himself Gyr, clearly quite experienced in the wildlands.  Leaving early in the morning the band chose to travel through the woods north of the road, looking for signs of the fabled Caves of Chaos. The party spotted a large hobgoblin patr

Arriving at the Keep, Chapter 1, Book I

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Keoland, Coldeven (March), 590 CY The Game Begins: You have travelled for several days in a small caravan from the city of Cryllor, leaving the Realm and entering into the wilder area of the Borderlands. Farms and villages have become less frequent and travelers few. The road has climbed higher as you enter the forested and mountainous country. You now move up a narrow, rocky track. A sheer wall of natural stone is on your left, the path falling away to a steep cliff on the right. There is a small widening ahead, where the main gate to the Keep is. The blue-clad men-at-arms who guard the entrance shout at your caravan to give your names and state your business. All along the wall you see curious faces peering down at you - eager to welcome new champions of law, but ready with crossbow and pole arm to give another sort of welcome to enemies. The caravan master quickly answers for himself, his muleteers, and his guards. Then he motions for you, as fellow travels to shout up your names an

The Battle of Saltmarsh

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  Kord's Bride alongside the Saltmarsh docks. The Battle of Saltmarsh 12th  Ready'reat, 589 CY The Battle of Saltmarsh was the culmination of the "Secrets of Saltmarsh" campaign.  The party had crushed the smugglers, taken their ship, defeated the smugglers' contacts, the brothers Marcel and Jean Tarascon, and their zombie horde, formed an alliance with the lizardmen and aquatic elves against the sahuagin threat, then scouted the sahuagin lair. Then, in a vicious battle in the sea devils' temple they slew their priests and warlords, and cleansed their shrine. The fortress was destroyed. Unfortunately, many of the sahuagin survived the loss of their lair. They had been spurred to their coastal raids by a monk of the Scarlet Brotherhood, she and her pirate henchmen now came forward to join the sahuagin in a direct assault on Saltmarsh.  That monk, Mistress Ingrid, hoped that her pirates and the sea devils could reverse defeat before she had to report to her fai

Giants on the Borderlands: Background

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The Background: In the spring of 584 CY the Greyhawk Wars raged across the continent. The evil cambion Iuz had launched all out attacks in the northern realms, and in the east the Great Kingdom was wracked by demons, devils, and undead in an eldritch civil war. In the south, the Scarlet Brotherhood had conquered the Lordship of the Isles and the Hold of the Sea Princes. Only in the West was there relative quiet. It did not last, as great forces of giants and humanoids swept down from the Crystalmist Mountains , into the independent Keoland borderlands of the Grand Duchy of Geoff , the then Duchy of Sterich , and the Yeomanry . In the latter, they were repulsed by yeoman levies as worthy in battle as many seasoned veterans. But Geoff and Sterich fell, as the Keolandish armies were too distant to provide aid against the invaders.  Within a score of weeks, uncounted legions of nonhumans, seemingly led by powerful giants, surged from mountain strongholds, were occupying Sterich and G

Introduction

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Awakened Legends is a series of on going D&D campaigns set in the world of Greyhawk, played by members of the Spotsylvania Area Gamer s. These campaigns began in the spring of 2018.  Set during the post-Greyhawk Wars era of the Greyhawk setting, they play began in the Salinmoor county of the Kingdom of Keoland in the year 589 CY, on the continent of Flanaess, set on the world of Oerth.  The campaign began using the 2nd edition Advanced Dungeons & Dragons rules, but player demand convinced the Dungeon Master to shift to the 5th edition rules.   A chronology of the campaign events to date, descriptions of the previous players, and other campaign information is on the way. A short summary follows. The campaign began playing through the classic module, U1 The Sinister Secret of Saltmarsh . After that the players ran through  RQ1 Night of the Walking Dead , with the Scroll of Hyksosa being altered to fit the planned campaign arc.  Next the players went through short Dungeon magaz