Kobolds Chaos, Chapter 3, Book I
Playing in the Pandemic! |
With some precautions we returned to playing once a month. This chapter comprised two play sessions.
Keoland, Coldeven (March), 590 CY
The Next Morning:
The goblin caves convinced the band that they needed more power to be successful against the Caves of Chaos. The feline druid Ambiguity disappeared into the mountainous woods on a mysterious errand while the rest of the band chose to hire some mercenaries and attempt to kobold's caverns. The taciturn ranger Gyr left as well, explaining he had to scout elsewhere in the area, but told the band that his hawk might bring them word, or an ally called "Jack-be-Nimble."
Corvus (priest of Pholtus), Zask (mysterious spellcaster) , Blacktoof (half-orc barbarian), and Evryhss (elvish adventurer) took on a new partner, Redd, a dwarven paladin. Then they hired four mercenary men-at-arms - Skargard, Jimbo, Maliin, and Kako.
Sneaking inside, they uncovered a pit trap with a spinning cover by falling into it, fortunately taking little damage. They also discovered kobold sentries and awakened a horde of rats from the kobold's midden cave.
The fight against the kobolds was brutal, with the trap creating an unstable floor until a stone shape spell sealed it. The kobolds and rats fought as a team, managing to kill two of the hired men-at-arms (Skargard and Jimbo) and seriously wounded nearly all of the band.
Small but doughty kobolds and the vicious giant rats. |
methodically moved through the kobold warrens, slaughtering their foes despite kobold cleverness, teamwork, and even some shamanic magic. In the end, only a handful of kobold young escaped the party's vengeance.
Disclaimer: This blog recounts the fictional events of a game of Dungeons & Dragons. Views expressed by characters within the blog are those of the characters, not the players, dungeon master, nor the blog's author. All other views in this blog are my own and represent the views of no other person, organization, or institution.
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